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No, I think that we may get 1-2 Character Packs, new maps, and features for Diablo 3, but that’s about it. Well, because they’re quite likely working on a Diablo MMO behind closed doors.Blizzard’s made its millions by taking game types and refining them into nigh perfection.We don’t have any announcements to make now about anything beyond the Necromancer and the Anniversary patch.
Creating a new world starts with the player choosing a pantheon of gods for the world from an ever expanding collection of gods.People were expecting something huge from Diablo at Blizz Con 2016. There are always projects under wraps at the Irvine developer that we the public never hear about.And while we got news of the Necromancer (it’s awesome), and a Diablo 1 anniversary event (also awesome) we wanted more. And it’s that lack of a bigger expansion or sequel to Diablo 3 that makes us believe there’s something bigger coming from Tristram. But it’s the lack of big announcements at Blizz Con on the series’ 20 anniversary and some cagey answers during our interview that have us believing Diablo’s “Next Big Thing” is bigger than the Necromancer and the Darkening of Tristram combined.Let’s make each world unique and give the player as much freedom as we can.It’s should play like an ARPG with tons of customization and items but also have the hardcore heart of a rogue-like with permanent death and a way to “win.” And let’s get something into the player’s hands as fast as we can, so that we can see what is working and what isn’t while sticking to the core of the game we want to play.
I also want to note that Rob mentioned transfers, which is not something I asked about – likely referring to Tom Chilton’s move within the company to a “project down the hall” from Warcraft.